If any of the missing pieces were missed or if the puzzle isn't solved in time, then the game will automatically piece the whole image together (without any bonuses, of course). For every two pieces placed correctly, the player would be awarded with one extra hit point. If the puzzle could be solved within the allotted period of time, the player would be awarded a bonus life. After defeating the boss, the player would need to solve the twelve-piece puzzle using the pieces found throughout the level to reveal a photo of the next boss to be pursued. Each of the five levels contains 12 hidden pieces of a photograph used to solve a puzzle at the end of each level.Īt the end of each level, Dick Tracy would fight one of the antagonists from the film, including Shoulders, Flattop, and Pruneface. This game also shares some common music with the NES version. Dick Tracy can punch and use the same weapons (hand gun, Tommy gun, tear gas), as well as grenades (which will instantly kill all non-boss enemies on the screen). Stylistically, the Game Boy version bears a strong resemblance to the side-scrolling mode of the NES version. The gameplay itself is purely level-based platforming, foregoing the overhead driving sequences of its NES counterpart. The game's introduction shows that Big Boy has escaped from the state penitentiary and kidnapped Tess, Tracy's love interest. In December 1991, Bandai also released a version of the game for the Game Boy which was also developed by Realtime Associates. The game is considered very difficult to win, but there is a password feature to help players continue at a later time, as the game does not have any extra lives or continues. The second requires a "first-aid", an icon found in some levels that looks like a heart and is used by pressing B and Select at the same time. One, if the player is down to 1/2 a life point, he can visit one of the police stations and recover an additional half point. The game provides two ways to restore health. If the player shoots unarmed crooks, then some of life energy is lost. These include full-auto Tommy guns and tear gas, the latter of which eliminates all on-screen enemies. In the side-scrolling mode, Tracy can jump, duck, punch, shoot from his pistol, or collect more powerful weapons (with limited ammo). ![]() The game will end if Tracy's energy meter is depleted, or if Tracy commits three abuses of power in one case, such as interrogating someone who wasn't involved or arresting someone without complete evidence. Once the player has collected enough clues, he can drive to the location where the perpetrator is and arrest him. ![]() If the player goes to the right location, he will find, during the course of his side-scrolling fighting, a clue icon that provides additional clues for the case, or the player will be able to speak with a character from the comics who gives clues. The player drives Tracy's vehicle through the city, avoiding snipers and other cars, to various locations mentioned in the clues, where the action shifts to a side-scrolling adventure game. The objective is to solve several mysteries without accusing the wrong person or shooting too many unarmed villains.Įach level starts out with a case to solve and some possible clues. ![]() ![]() The game was loosely based on the comic strip, and not the movie. Bandai released their version of Dick Tracy in August 1990, which was developed by Realtime Associates.
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